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Course Details
KTO KARATAY UNIVERSITY
Faculty of Fine Arts and Design
Programme of Graphic Design
Course Details
Course Code Course Name Year Period Semester T+A+L Credit ECTS
04620009 Computer Assisted-Design 1 Spring 2 2+2+0 7 7
Course Type Compulsory
Course Cycle Bachelor's (First Cycle) (TQF-HE: Level 6 / QF-EHEA: Level 1 / EQF-LLL: Level 6)
Course Language Turkish
Methods and Techniques Anlatım, Tartışma ve Uygulama
Mode of Delivery Face to Face
Prerequisites -
Coordinator -
Instructor(s) Asst. Prof. Mehmet IŞIK
Instructor Assistant(s) -
Course Instructor(s)
Name and Surname Room E-Mail Address Internal Meeting Hours
Asst. Prof. Mehmet IŞIK A-Z02 [email protected] 7676 Wednesday
11:00-15:00
Course Content
Students gain knowledge and competence in graphic design software and hardware within the scope of the course. Students who receive training in the Adobe Illustrator program for the first 7 weeks are evaluated for their competence in this program in the midterm application. In the last 7 weeks, they receive training in the Adobe Photoshop program and their competence in this program is evaluated in the final application.
Objectives of the Course
This course aims to teach students the principles and elements of computer-aided design. The overall features and uses of Adobe Illustrator and Adobe Photoshop programs that students will use throughout their professional lives are targeted at teaching the use of tool panel and menus, as well as students' original and creative design development and application.
Contribution of the Course to Field Teaching
Basic Vocational Courses
Specialization / Field Courses X
Support Courses
Transferable Skills Courses
Humanities, Communication and Management Skills Courses
Relationships between Course Learning Outcomes and Program Outcomes
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Program Learning Outcomes Level
P4 To be able to use computer software, technologies, techniques and innovations in the field effectively. 5
P8 To be able to convey the right message and indicators to the target audience through the right communication channels by using photographic, typographic, illustrative, moving and interactive elements in the production and production process of two and three dimensional designs for traditional and new media. 3
P9 To be able to use new media technologies and associate them with graphic design. 4
Course Learning Outcomes
Upon the successful completion of this course, students will be able to:
No Learning Outcomes Outcome Relationship Measurement Method **
O1 To be able to use related computer software and information and communication technologies effectively for design. P.4.1 3,4,7
O2 To be able to present their designs through technological devices such as computer etc. P.4.3 3,4,7
O3 To be able to express the properties of print designs on different surfaces. P.4.6 1,3
O4 To be able to interpret graphic designs to the cultural environment of the day with the support of developing and changing technology. P.8.7 3,7
O5 Two and three dimensional production. P.9.6 3,7
** Written Exam: 1, Oral Exam: 2, Homework: 3, Lab./Exam: 4, Seminar/Presentation: 5, Term Paper: 6, Application: 7
Weekly Detailed Course Contents
Week Topics
1 Giving information about using Mac Laboratory. Explaining the basics of computer aided design. Giving information about the programs to be taught.
2 Explaining the properties of vector based programs. Explanation of Adobe Illustrator program.
3 Explaining the Adobe Illustrator program, giving information about the tools.
4 Explaining the Adobe Illustrator program, giving information about the tools. Project implementation
5 Explaining the Adobe Illustrator program, giving information about the tools. Evaluation of the project made in the previous week. Project implementation
6 Explaining Adobe Illustrator program, giving information about menus. Evaluation of the project made in the previous week. Project implementation.
7 Explaining Adobe Illustrator program, giving information about menus. Evaluation of the project made in the previous week. Project implementation.
8 Giving information about the programs to be taught.
9 Explaining the features of pixel-based programs. Explanation of Adobe Photoshop program.
10 Explaining the Adobe Photoshop program, giving information about the tools.
11 Explaining the Adobe Photoshop program, giving information about the tools. Project implementation.
12 Explaining the Adobe Photoshop program, giving information about the tools. Evaluation of the project made in the previous week. Project implementation.
13 Explaining the Adobe Photoshop program, giving information about the menus. Evaluation of the project made in the previous week. Project implementation.
14 Explaining the Adobe Photoshop program, giving information about the menus. Evaluation of the project made in the previous week. Project implementation.
Textbook or Material
Resources MARDİ BAYAR Ö. Photoshop CC Training Book. Istanbul: Kodlab Publications.
MARDİ BAYAR Ö. (2019). Graphic Design Guide. Istanbul: Kodlab Publications.
TWEMLOW A. (2008). What is Graphic Design for? Istanbul: Yem Publication.
Evaluation Method and Passing Criteria
In-Term Studies Quantity Percentage
Attendance 14 -
Laboratory - -
Practice 14 -
Field Study - -
Course Specific Internship (If Any) - -
Homework - -
Presentation - -
Projects - -
Seminar - -
Quiz - -
Listening - -
Midterms 1 40 (%)
Final Exam 1 60 (%)
Total 100 (%)
ECTS / Working Load Table
Quantity Duration Total Work Load
Course Week Number and Time 14 5 70
Out-of-Class Study Time (Pre-study, Library, Reinforcement) 14 4 56
Midterms 1 6 6
Quiz 0 0 0
Homework 8 3 24
Practice 6 4 24
Laboratory 0 0 0
Project 6 4 24
Workshop 0 0 0
Presentation/Seminar Preparation 0 0 0
Fieldwork 0 0 0
Final Exam 1 6 6
Other 0 0 0
Total Work Load: 210
Total Work Load / 30 7
Course ECTS Credits: 7
Course - Learning Outcomes Matrix
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Learning Outcomes P4 P8 P9
O1 To be able to use related computer software and information and communication technologies effectively for design. 5 - -
O2 To be able to present their designs through technological devices such as computer etc. 5 - -
O3 To be able to express the properties of print designs on different surfaces. 5 - -
O4 To be able to interpret graphic designs to the cultural environment of the day with the support of developing and changing technology. - 3 -
O5 Two and three dimensional production. - - 4