Communication Design
Course Details

KTO KARATAY UNIVERSITY
İktisadi, İdari ve Sosyal Bilimler Fakültesi
Programme of Communication Design
Course Details
İktisadi, İdari ve Sosyal Bilimler Fakültesi
Programme of Communication Design
Course Details

| Course Code | Course Name | Year | Period | Semester | T+A+L | Credit | ECTS |
|---|---|---|---|---|---|---|---|
| 99301012 | Social Media Design | 2 | Autumn | 3 | 3+0+0 | 4 | 4 |
| Course Type | Elective |
| Course Cycle | Bachelor's (First Cycle) (TQF-HE: Level 6 / QF-EHEA: Level 1 / EQF-LLL: Level 6) |
| Course Language | Turkish |
| Methods and Techniques | Anlatım, Tartışma, Problem Çözme, Örnek Olay İncelemesi |
| Mode of Delivery | Face to Face |
| Prerequisites | Yok |
| Coordinator | - |
| Instructor(s) | Asst. Prof. Abdurrahman Cihad KAYADUMAN |
| Instructor Assistant(s) | - |
Course Content
Web ve mobil cihazlar için en iyi düzeyde kullanıcı deneyimini tasarlamak için uygulamaların derinlemesine analizini ve sunumunu kapsar
Objectives of the Course
Teaches the basic concepts, techniques, applications, workflows and tools related to the application of user experience design in media in web and mobile environment
Contribution of the Course to Field Teaching
| Basic Vocational Courses | |
| Specialization / Field Courses | X |
| Support Courses | |
| Transferable Skills Courses | |
| Humanities, Communication and Management Skills Courses |
Relationships between Course Learning Outcomes and Program Outcomes
| Relationship Levels | ||||
| Lowest | Low | Medium | High | Highest |
| 1 | 2 | 3 | 4 | 5 |
| # | Program Learning Outcomes | Level |
|---|---|---|
| P1 | Knows multi-media techniques used in communication design. | 5 |
| P5 | Has the ability to generate creative and original ideas and transform them into 2 and moving and interactive media by using visual elements and current techniques used in design. | 5 |
Course Learning Outcomes
| Upon the successful completion of this course, students will be able to: | |||
|---|---|---|---|
| No | Learning Outcomes | Outcome Relationship | Measurement Method ** |
| O1 | Knowledge: Knows multimedia techniques. | P.1.1 | 7 |
| O2 | Comprehension: Expresses concepts related to multimedia techniques. | P.1.2 | 7 |
| O3 | Application: Produce projects using multi-media techniques. | P.1.3 | 7 |
| O4 | Analysis Analyzes multiple media components. | P.1.4 | 7 |
| O5 | Synthesis: Uses different media components in the project phase. | P.1.5 | 7 |
| O6 | Evaluation: Evaluates different multimedia media by comparing them. | P.1.6 | 7 |
| O7 | Knowledge: Knows visual elements and current techniques used in design. | P.5.1 | 7 |
| O8 | Comprehension: Expresses the use of visual elements and current techniques used in design. | P.5.2 | 7 |
| O9 | Application: Applies visual elements and current techniques in moving and interactive media | P.5.3 | 7 |
| O10 | Analysis: Analyzes current techniques used in moving and interactive media. | P.5.4 | 7 |
| O11 | Synthesis: Produces original projects using visual elements and current techniques. | P.5.5 | 7 |
| O12 | Evaluation: Evaluates current techniques used in moving and interactive media. | P.5.6 | 7 |
| ** Written Exam: 1, Oral Exam: 2, Homework: 3, Lab./Exam: 4, Seminar/Presentation: 5, Term Paper: 6, Application: 7 | |||
Weekly Detailed Course Contents
| Week | Topics |
|---|---|
| 1 | Explaining the scope, objectives and objectives of the course |
| 2 | Mobile application and interface concept |
| 3 | Mobile application types and examples |
| 4 | Android and IOS platforms |
| 5 | Mobile application and user experience |
| 6 | Mobile interface guidelines: information architecture, interaction, usability navigation, planning |
| 7 | Mobile interface guidelines: information architecture, interaction, usability navigation, planning - continue |
| 8 | Midterm |
| 9 | Mobile interface project: Project design and design process I |
| 10 | Mobile interface project: Concept creation II |
| 11 | Mobile interface project: Interface designs III |
| 12 | Mobile interface project: Application and testing IV |
| 13 | Feedback and corrections |
| 14 | Submission of Projects |
Textbook or Material
| Resources | Mike van Drongelen, Adam Dennis, Richard Garabedian (2017).Lean Mobile App Development: Apply Lean startup methodologies to develop successful iOS and Android apps. Packt Publishing. ,Cameron Banga, Josh Weinhold (2014). Essential Mobile Interaction Design: Perfecting Interface Design in Mobile Apps (Usability). Addison-Wesley Professional. |
Evaluation Method and Passing Criteria
| In-Term Studies | Quantity | Percentage |
|---|---|---|
| Attendance | - | - |
| Laboratory | - | - |
| Practice | - | - |
| Field Study | - | - |
| Homework | - | - |
| Presentation | - | - |
| Projects | - | - |
| Quiz | - | - |
| Listening | - | - |
| Midterms | 1 | 30 (%) |
| Final Exam | 1 | 70 (%) |
| Total | 100 (%) | |
ECTS / Working Load Table
| Quantity | Duration | Total Work Load | |
|---|---|---|---|
| Course Week Number and Time | 14 | 4 | 56 |
| Out-of-Class Study Time (Pre-study, Library, Reinforcement) | 8 | 4 | 32 |
| Midterms | 1 | 1 | 1 |
| Quiz | 0 | 0 | 0 |
| Homework | 0 | 0 | 0 |
| Practice | 8 | 2 | 16 |
| Laboratory | 0 | 0 | 0 |
| Project | 0 | 0 | 0 |
| Workshop | 2 | 10 | 20 |
| Presentation/Seminar Preparation | 0 | 0 | 0 |
| Fieldwork | 0 | 0 | 0 |
| Final Exam | 1 | 1 | 1 |
| Other | 0 | 0 | 0 |
| Total Work Load: | 126 | ||
| Total Work Load / 30 | 4,20 | ||
| Course ECTS Credits: | 4 | ||
Course - Learning Outcomes Matrix
| Relationship Levels | ||||
| Lowest | Low | Medium | High | Highest |
| 1 | 2 | 3 | 4 | 5 |
| # | Learning Outcomes | P1 | P5 |
|---|---|---|---|
| O1 | Knowledge: Knows multimedia techniques. | 5 | - |
| O2 | Comprehension: Expresses concepts related to multimedia techniques. | 5 | - |
| O3 | Application: Produce projects using multi-media techniques. | 5 | - |
| O4 | Analysis Analyzes multiple media components. | 5 | - |
| O5 | Synthesis: Uses different media components in the project phase. | 5 | - |
| O6 | Evaluation: Evaluates different multimedia media by comparing them. | 5 | - |
| O7 | Knowledge: Knows visual elements and current techniques used in design. | - | 5 |
| O8 | Comprehension: Expresses the use of visual elements and current techniques used in design. | - | 5 |
| O9 | Application: Applies visual elements and current techniques in moving and interactive media | - | 5 |
| O10 | Analysis: Analyzes current techniques used in moving and interactive media. | - | 5 |
| O11 | Synthesis: Produces original projects using visual elements and current techniques. | - | 5 |
| O12 | Evaluation: Evaluates current techniques used in moving and interactive media. | - | 5 |
