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Course Details
KTO KARATAY UNIVERSITY
Trade and Industry Vocational School
Programme of Computer Programming
Course Details
Course Code Course Name Year Period Semester T+A+L Credit ECTS
03840105 Visual Programming II 2 Spring 4 2+1+0 4 4
Course Type Compulsory
Course Cycle Associate (Short Cycle) (TQF-HE: Level 5 / QF-EHEA: Short Cycle / EQF-LLL: Level 5)
Course Language Turkish
Methods and Techniques -
Mode of Delivery Face to Face
Prerequisites Yok
Coordinator -
Instructor(s) Lect. Abubakar MAYANJA
Instructor Assistant(s) -
Course Instructor(s)
Name and Surname Room E-Mail Address Internal Meeting Hours
Lect. Abubakar MAYANJA C-219 [email protected] 7829
Course Content
Basic Concepts and Definitions, Operations, Work Environment, Control structures, Loops, and event procedures in Visual Programming
Objectives of the Course
Visual programming revolutionizes software development by offering a graphical, code-free approach to creating applications. This will simplify the development process, making it accessible and efficient for both experienced developers and newcomers.
Contribution of the Course to Field Teaching
Basic Vocational Courses X
Specialization / Field Courses X
Support Courses X
Transferable Skills Courses
Humanities, Communication and Management Skills Courses
Relationships between Course Learning Outcomes and Program Outcomes
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Program Learning Outcomes Level
P4 Effectively uses information technologies (software, programs, animations, etc.) related to her/his profession. 4
P1 He/she has basic, current and applied information about his/her profession. 5
P3 He/She follows current developments and practices in his profession and uses them effectively. 4
P5 Has the ability to independently evaluate professional problems and issues with an analytical and critical approach and propose solutions. 5
P6 Can present his/her thoughts effectively through written and verbal communication at the level of knowledge and skills and expresses them in an understandable manner. 4
P7 Takes responsibility as a team member to solve unforeseen complex problems encountered in applications related to her/his field 4
P11 Creates algorithms and data structures and performs mathematical calculations. 5
P14 Tests software and fixes bugs. 4
Course Learning Outcomes
Upon the successful completion of this course, students will be able to:
No Learning Outcomes Outcome Relationship Measurement Method **
O1 Knows the basic elements of a computer. P.1.1 1,4
O2 Knows how to use the internet and do research. P.1.2 3,4
** Written Exam: 1, Oral Exam: 2, Homework: 3, Lab./Exam: 4, Seminar/Presentation: 5, Term Paper: 6, Application: 7
Weekly Detailed Course Contents
Week Topics
1 Introduction to JavaScript ES6(Javascript fundermentals)
2 The Javascript Document Object Model(DOM), (Selecting elements, changing style and manuplating HTML attributes)
3 Advanced Javascript and DOM manipulation(adding event Listeners, Higher order functions, passping functions as arguments, methods and Dot notation)
4 JQuery(Styling, attributes, and event listeners)
5 The unix Command Line(Bash İnstallation, Creating, opening and deleting files)
6 The Backend Concept and technologies used
7 Node.js and NPM packaging
8 Express with Node.js, HTTP requests, POSTMAN, Middlewares(Body-parser)
9 Embedde JavaScript(EJS) and passing data to EJS templates
10 Introduction to APIs(JSON and RESTFUL APIs, Making server-side requests with AXIOS, API Authentication)
11 Introduction to PostgreSQL databases and data manipulation
12 Authentication, security handling and Credentials and designing a secure login
13 Introduction to GitHub and Version Control
14 Introduction to React(Attributes and elements, styling, components, importing and exporting modules and reat Props)
Textbook or Material
Resources Get started with Scratch Programming by Foreword by Mitchel Resnick MIT Media Lab
Evaluation Method and Passing Criteria
In-Term Studies Quantity Percentage
Attendance - -
Laboratory - -
Practice - -
Field Study - -
Course Specific Internship (If Any) - -
Homework - -
Presentation - -
Projects - -
Seminar - -
Quiz - -
Listening - -
Midterms 1 40 (%)
Final Exam 1 60 (%)
Total 100 (%)
ECTS / Working Load Table
Quantity Duration Total Work Load
Course Week Number and Time 14 2 28
Out-of-Class Study Time (Pre-study, Library, Reinforcement) 14 1 14
Midterms 1 15 15
Quiz 0 0 0
Homework 0 0 0
Practice 14 2 28
Laboratory 14 2 28
Project 0 0 0
Workshop 0 0 0
Presentation/Seminar Preparation 0 0 0
Fieldwork 0 0 0
Final Exam 1 15 15
Other 0 0 0
Total Work Load: 128
Total Work Load / 30 4,27
Course ECTS Credits: 4
Course - Learning Outcomes Matrix
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Learning Outcomes P1
O1 Knows the basic elements of a computer. 4
O2 Knows how to use the internet and do research. 4