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Course Details
KTO KARATAY UNIVERSITY
Graduate Education Institute
Programme of Master of Graphic Design with Thesis
Course Details
Course Code Course Name Year Period Semester T+A+L Credit ECTS
80911107 Digital Illustration 1 Autumn 1 3+0+0 7,5 7,5
Course Type Elective
Course Cycle Master's (Second Cycle) (TQF-HE: Level 7 / QF-EHEA: Level 2 / EQF-LLL: Level 7)
Course Language Turkish
Methods and Techniques -
Mode of Delivery Face to Face
Prerequisites -
Coordinator -
Instructor(s) Prof. Mustafa KINIK
Instructor Assistant(s) -
Course Instructor(s)
Name and Surname Room E-Mail Address Internal Meeting Hours
Prof. Mustafa KINIK AZ-10 [email protected] 7318 Wednesday
18:00
Course Content
An idea, a concept or a phenomenon The ability to express in form graphic design application areas. Abstract and concrete concepts objects, human, animal, character drawings and It includes practice with space concepts. Different in the world learn techniques and book illustration.
Objectives of the Course
Illustrations of Freehand, Photoshop, Illustrator programs to be able to do so, different drawing exercises. Computer-based illustratif work is planned to be done.
Contribution of the Course to Field Teaching
Basic Vocational Courses
Specialization / Field Courses
Support Courses X
Transferable Skills Courses
Humanities, Communication and Management Skills Courses
Relationships between Course Learning Outcomes and Program Outcomes
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Program Learning Outcomes Level
P1 Ability to use the design knowledge and learnings in the related field. 5
P3 To be able to create innovative and original works by using abstract and concrete concepts in a visual way. 5
P4 To be able to use computer software, technologies, techniques and innovations in the field effectively. 5
P5 Visualisation by establishing a relationship between art, culture, design and aesthetic issues. 4
Course Learning Outcomes
Upon the successful completion of this course, students will be able to:
No Learning Outcomes Outcome Relationship Measurement Method **
O1 To be able to solve design problems and produce original ideas. P.1.2 3,7
O2 To be able to express a thought, a concept or a phenomenon creatively in a visual way. P.3.2 3,7
O3 To be able to explain an idea by using only figures. P.3.3 3,7
O4 To be able to recognise concrete and abstract concepts in graphic design works. P.3.4 3,7
O5 To be able to use related computer software and information and communication technologies effectively for design. P.4.1 3,7
O6 To be able to present their designs through technological devices such as computer etc. P.4.3 3,7
O7 To be able to express the theoretical knowledge related to the field. P.5.2 1
** Written Exam: 1, Oral Exam: 2, Homework: 3, Lab./Exam: 4, Seminar/Presentation: 5, Term Paper: 6, Application: 7
Weekly Detailed Course Contents
Week Topics
1 What is digital illustration? What are the application areas? Definition, sample illustration presentation
2 Giving a brief about the project. Determination of project topics.
3 Discussion of research conducted in print and digital fields for the determined projects. Reviewing sketches regarding project topics.
4 Continuation of project work, computer, tablet etc. Switching to digital drawings with devices. Starting to determine topics for article studies.
5 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Completion of topic determination for article studies. Determination of article titles.
6 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of preliminary research on article studies.
7 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
8 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
9 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
10 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
11 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
12 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Review of studies on article studies.
13 Continuation of project work, computer, tablet etc. Continuing digital drawings with devices. Determining the topics for the exhibition and presentation of the works. Review of studies on article studies.
14 Completion of project work. Giving final critiques. Finalizing the issues regarding the exhibition and presentation of the works. Completion of article work. Suggesting corrections in light of recent readings.
Textbook or Material
Resources Gikow, Jacqueline. Graphic Illustration in Black and White. New York: Design Press 1991.
Nicolas, Y., Gonzales, A., Zanchetta, A., The Source book of Contemporary Illustration, 2009.
Parramon, Jose Maria, Çizim ve Resim Sanatı : tarihsel gelişim, malzemeler, teknikler ve uygulama, Remzi Kitabevi, 1995.
Evaluation Method and Passing Criteria
In-Term Studies Quantity Percentage
Attendance - -
Practice - -
Field Study - -
Homework - -
Presentation - -
Projects - -
Seminar - -
Midterms - -
Final Exam 1 100 (%)
Total 100 (%)
ECTS / Working Load Table
Quantity Duration Total Work Load
Course Week Number and Time 14 2 28
Out-of-Class Study Time (Pre-study, Library, Reinforcement) 10 1 10
Midterms 6 10 60
Quiz 0 0 0
Homework 3 9 27
Practice 0 0 0
Laboratory 0 0 0
Project 0 0 0
Workshop 0 0 0
Presentation/Seminar Preparation 4 10 40
Fieldwork 0 0 0
Final Exam 6 10 60
Other 0 0 0
Total Work Load: 225
Total Work Load / 30 7,50
Course ECTS Credits: 8
Course - Learning Outcomes Matrix
Relationship Levels
Lowest Low Medium High Highest
1 2 3 4 5
# Learning Outcomes P1 P3 P4 P5
O1 To be able to solve design problems and produce original ideas. 5 - - -
O2 To be able to express a thought, a concept or a phenomenon creatively in a visual way. - 5 - -
O3 To be able to explain an idea by using only figures. - 5 - -
O4 To be able to recognise concrete and abstract concepts in graphic design works. - 5 - -
O5 To be able to use related computer software and information and communication technologies effectively for design. - - 5 -
O6 To be able to present their designs through technological devices such as computer etc. - - 5 -
O7 To be able to express the theoretical knowledge related to the field. - - - 4