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Course Details
KTO KARATAY UNIVERSITY
Graduate Education Institute
Programme of Electrical and Computer Engineering Graduate With Thesis
Course Details
Course Code Course Name Year Period Semester T+A+L Credit ECTS
80511124 Computer Graphics 2023 Autumn 1 3+0+0 7,5 7,5
Course Type Elective
Course Cycle Master's (Second Cycle) (TQF-HE: Level 7 / QF-EHEA: Level 2 / EQF-LLL: Level 7)
Course Language Turkish
Methods and Techniques -
Mode of Delivery Face to Face
Prerequisites -
Coordinator -
Instructor(s) Asst. Prof. Şekip Engin MENDİ
Instructor Assistant(s) -
Course Instructor(s)
Name and Surname Room E-Mail Address Internal Meeting Hours
Engin Mendi -
Course Content
OpenGL Programming, Line and Curve Drawing, Display Lists, Geometric Transformation, Two-Dimensional Viewing, Computer Animation, Splines, Visible Surface Detection, Illumination Models, Texture mapping
Objectives of the Course
This course aims to convey understanding of the process of modeling and generating images of 3D objects. Starting by studying the basic process of drawing primitive objects including lines, circles, and polygons on a display, we will explore the process of building 2D and 3D mathematical models of more complex objects, manipulating and combining these models, and projecting the models onto a 2D image space. The course will also stress windowing systems and drawing more complex primitive objects such as curves and surfaces.
Contribution of the Course to Field Teaching
Basic Vocational Courses
Specialization / Field Courses
Support Courses
Transferable Skills Courses
Humanities, Communication and Management Skills Courses
Weekly Detailed Course Contents
Week Topics
1 Overview of Graphical Systems, Introduction to OpenGL
2 Programming in OpenGL, Line and Curve Drawing
3 Drawing and Fill-Area Primitives, Display List
4 Attributes of Graphics Primitives
5 Geometric Transformation
6 Two-Dimensional Viewing
7 Hierarchical Modeling
8 Computer Animation
9 3D Object Representations
10 Spline Representation
11 Visible Surface Detection
12 Illumination Models
13 Texture mapping, OpenGL Texture Options
14 Interactive Input Methods
Textbook or Material
Resources 3-D Computer Graphics: A Mathematical Introduction with OpenGL, S. R. Buss, Cambridge University Press
3-D Computer Graphics: A Mathematical Introduction with OpenGL, S. R. Buss, Cambridge University Press
ECTS / Working Load Table
Quantity Duration Total Work Load
Course Week Number and Time 0 0 0
Out-of-Class Study Time (Pre-study, Library, Reinforcement) 0 0 0
Midterms 0 0 0
Quiz 0 0 0
Homework 0 0 0
Practice 0 0 0
Laboratory 0 0 0
Project 0 0 0
Workshop 0 0 0
Presentation/Seminar Preparation 0 0 0
Fieldwork 0 0 0
Final Exam 0 0 0
Other 0 0 0
Total Work Load: 0
Total Work Load / 30 0
Course ECTS Credits: 0